Game
Bryant’s Revenge (A Very Hard Boss Fight Runner 2)

3 months ago

Yeah

It's because of the normal speed of the player, but still

levels are gonna have to be long normally, but that's a good thing where the boosting comes in, so you can at least be able to make it to the end a lot faster than without it.


Doing the level design of this game, with what I'm going for is definitely gonna be a big challenge, but I feel I can be able to make something pretty good out of it. I just gotta think



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Next up

Chai eating somethin (probably dango or somethin)

Febuary over, feeling a lot better and more confident this time

Wish me luck with this once more

BEWARE THE NOID.

(The classical ol'Dominos mascot)

Gotta Go Fast

Even tho they're not visible yet, I'm working on Object Shadows, they've been needing to get done for a while

For what I'm doing they're gonna be REALLY important

Also Balloons cuz why not and I need something to test it with

(add the dust man theme from mega man 4) omg its dust man from fnf

Okay, actual question, do you guys think that 6 tiles in width is too short? I mean idk I feel its alright since I can test it all out, but I'm curious to know your thoughts on it

Even if it's a sorta weird question