Game
Purgatorium

11 months ago

Small Advertisement + Mini Devlog


Hello everyone, I will inform you what we are doing regarding some things of the development and a notice regarding my next projects.

Let's start


Mini-Devlog:

it is my pleasure to tell you that we have already started with the development point. we have not posted anything important regarding the game as we have decided to concentrate on this one in order to make a somewhat detailed devlog.

We are in an interval of making the free roam feasible, since we have had some problems with the objects, collisions and scrolling. it is a little difficult to detail the problem, but we are trying with a fake scrolling and with a real one to fix the errors, and see if it is feasible or try to look for help from other experienced programmers.

Sound section:

We have started recording the voices for the cutscenes of the game and the gameplay. We already have a first version of the calls of the first 10 Nights done! and we will continue to do the rest.

As we go, we will show who are the voice actors!

@SpoopsVA ; As Peter Write(Golden Call)

@Aurdey : As John Write(English Version)

@SillyKat : As John Write(Spanish Version)

@VoiceofKINGF0X : As Cakebear

@GeorgeWKush : As ???(English Version), Garvey (English Version) Molten evil, The Boa

@Maglor_El_Mago : As ??? (Spanish Version)

@ADRIANCOBOS : Like Garvey(Spanish version)

more voice revelations coming soon!

Visual progress:

related to this, we have had a little delay with this, we have over optimized the graphics in renders so clickteam doesn't explode! the animators are a bit busy so i don't think we will have some animation to show during this month or middle of next month. although i will try to show you some of the development soon. here some pictures of what we have been able to do:

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Render progress:

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End Of Devlog

That's all for now, I'm ending the devlog, but before I finish the post I'll make a mini announcement/communiqué.

During these almost 3 years of development since I started with my team to develop this lovely project, we have gone through many horrible things that I do not wish it to anyone. We have received harassment, false accusations, leaks of almost all our work (which made us have to redo everything) and many other things that I don't feel comfortable to say. And at this point of the project, I have decided not to do any more remake/reboot of blackout games.

Let me explain.

A couple of months ago, I started with 2 alternative projects to purgatorium. "Frankburt House" which is a mini saga of fangames by chapters where I reimagine in my imagination the TRTF saga with elements that I would like to be in the saga. especially with this project I have loved everything I have been able to do with my team and with the people I have met and given their support to the project.

and we also have "DownTown" Alias Re:Insanity or Insanity reboot.

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A while ago I made a few concepts for a reboot of the Insanity video game. but due to personal issues, and my discouragement with dormitabis og fans towards purgatorium. I don't feel so comfortable with continuing with blackout games. My intention in these was to bring to light an idea that was not well carried out and to bring it out in its maximum splendor. but the fandom of the original games doesn't make me feel too comfortable, which is why I have decided to put Re:Insanity on hiatus/cancel for the moment. Honestly, I don't want my games aimed at a group of people who just by not having dark and edgy things in my game means losing the essence of the original product. Bro, try to modernize yourself a little and not burn out the only fucking neurons you have left. My audience itself is not just them, but the Fnaf fandom that supports the art and development of fangames that tries to give new faces a chance. That's the type of person my projects go with, I mean, bro, everyone is welcome and I accept constructive criticism from both the dormitabis and Fnaf fandoms. But don't come to bother me with your criticisms that don't help anything. Remember that we are also people with feelings and that we are tired of receiving shit from any random person.

Without further ado, I will show some things I had about Re:insanity, they are concepts since nothing could be brought to 3D. but possibly in the future I can finish them

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The designs that I will show below were made by @Marco_Antonio for the project, I will possibly reuse them for another game or this one when I finish it.

(they are unfinished designs)

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Well, that's the only thing I'll show. Thanks for watching the devlog and announcement. I apologize if anyone felt I sounded too aggressive or angry, but I felt it would be better to vent by saying. See you in the next devlog and I wish you a Merry Christmas, and a Happy New Year!



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