There was nothing game-breaking about version 1.2.0 of the game, but I’ve made a few fixes, the list of which is rather boring and lackluster:
The minor changes to version 1.2.1 include the addition of an app icon, removal of a bug that caused the background to flash during the transition between levels, adjustment of generation of the winning background color, and the modification of the window title from the default text, “Slice Game Engine”, to “Tile Puzzle”, which of course makes more sense.
Next up
We are under attack!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Just a Pico sprite
I-Buki
Mio-Da!
Ibuki Mioda!
Why walk when you can jump?
Levels' maps.
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
Sonic and Shadow as Pokémons. #Fakemon
0 comments