Game
Asteroid Escape
14 years ago

Small things make the difference


Upon original release of Asteroid Escape, it was very barebones, and lacked a lot of features such as powerups. This is mainly becuase I was in a bit of rush to push it out before I head out for vacation.

But back to the topic, 20 minutes spent fixing up somethings and addind some very small things like a scrolling background made a huge difference in the overall quality of the game.

While yes a background may seem a big change by how much of the screen it affects, but as far as code goes, I have spent 10X as much code on way less noticable things, and that is usually the way of things sadly….

So, moral of the story, take into account all of the little things that seem very inconsequential (no idea how to spell), but added up (or even on their own) they make all the difference.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Just a Pico sprite

What you all think

Finished work on the emotions of a new character for the tank universe

Why walk when you can jump?

Showing off player 2 😎

What do you think?

not the greatest house, but it's a house! :D