Game
Icarus
11 years ago

Small update 1.7.0.0b2


I’ve just uploaded a new version which should (hopefully) fix a few of the issues a few players have had on 32-bit versions of windows. Here’s the short changelog 1.0.7.0b:

  • Visual: removed the background stars, added shadows to planets, tweaked colours, added anti-aliasing and changed the font.

  • Bugfix: Switched to a different compiler to try to fix the issues players have had using 32-bit windows.

  • Gameplay: Rewrote some of the in-game text.

  • Gameplay: Increased the size of moons slightly to make them easier to select.

  • Gameplay: Increased max and min zoom.

Thanks for playing, some bigger updates should be coming soon with the complete rewrite which you can see on tigsource (I’ll post future updates on here as well as tigsource).



0 comments

Loading...

Next up

art comission.

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

The whole squad is here!

Interested? Follow me!

Terraria

My D&D art for my family so far (WIP if you couldn't tell)

Made my first ever animation.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl