Game
Joseph
8 years ago

Small update coming: settings menù


One of the most frequent feedback received regards the high difficulty in game and performance for old machines.
Since I’ don’t want to change the way the game was meant to be played, I decided to give the players the possibility to choose, for now, these settings.
Now that I have a bunch of free days, I’m gonna write some code to implement a very simple setting menù, with wich it’ll be possible to change game’s hardness and performances in a very simple and basic way.

The update will be ready in a couple of days



0 comments

Loading...

Next up

1 year of work and this is the crappy result. I must thank the Godot Engine for being so awesome to use if I'm still working on this after the third refactoring.

Finally, it's taking shape from my mind to the screen @_@

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Fan art for Foolish I'm feeling kinda better so I drew this

Another house i made long time ago.

Have a good Boi

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.