fixed getting positioned on the wrong layer when exiting a menu while in TWRE
optimized how exp and level ups are saved, so it only actually saves levels or exp if you actually gained any.
difficulty customization screen got a bit of a makeover. There's now a "+1000" and "-1000" setting (I realize now may be overkill), and a "reset" button. The "faster ticking" now only requires holding right mouse button instead of both.
I also redid the "custom" button graphic since I've figured out how to do it, only to realize I could've changed the "Fixed Party" text to Full Party instead. But oh well. There's some ideas in the mix so this likely won't be the last update anyway.
Next up
Dang, what a way to start a new game launch, huh? Crying Child has LEFT THE GAME This is something that only happened when I built the game, and I cannot be asked to fix it right now since it's a 3hr+ upload time. Report any other oddities you find ig
We are under attack!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Demonstration of the spells and their effects :)!
a drawing I did because I was bored😪. But I love how it turned out.😊
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
brung back my old oc plus a new one
...they don`t have names yet tho
2d lighting experiment










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