I've decided to do more on the story than I initially expected. Much of the story will be explicit. So people understand what's happening in the game for people who are not into the lore as much as other people. There will still be hidden lore for those who love to theorize, as it's a big part of the franchise. I will also focus on having more minigames. This means that each night will have a unique set of tasks. You'll only have to do 2 or 3 tasks each night. Then, the next night, we will have a different set of functions. Making the game have more freedom. Doing different tasks with different difficulties will lead to different endings. I don't have an exact idea of how many tasks I want, but I will keep doing more and more until I think it's enough. Thank you for your patience; I will keep everyone updated.
Next up
CANCELED DUE TO LEAKS
Updated Office
New Update
Revamping some of the office gameplay wasn't too happy with the original gameplay and it felt kinda basic and generic. I'm happy to report it's going smoothly and I'm having a lot of fun coding it and testing it. Hope you guys will have fun playing it!
CANCELED DUE TO LEAKS
0.1.2 Demo Environment Update
Update
I love being creative with my placeholder music
New Header
MatPat leaving is going to be hard for me. He's the reason why I started liking FNAF. I was first introduced to him on film theory about Poppy. He made me love the FNAF lore. He's had a significant impact on me and my childhood. Thank you, MatPat.
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