Game
Math Focus Daydream
11 years ago

smoothness, sound & scoring


now that the voting period for the 3 hour game jam is over, i am updating the game a little bit.

  • motion is now smooth. i also tweaked the input so that you can hit keys in quick succession to queue up your movement.

  • added a simple score, which is simply the length of your snake

  • added some sound effects

known issues:

  • sometimes the next math item to pick up is in an impossible place :P



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. πŸ˜‚

What's coming out of your own improvs? πŸ€”

#Pecaminosa | #IndieDev | #OST | #Jazz

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Successful landing

#screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

So here's the first of the zodiac signs i will make for the next weeks.

Szayel Aporro Granz - Bleach

Made my first ever animation.

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM