Game
Math Focus Daydream
12 years ago

smoothness, sound & scoring


now that the voting period for the 3 hour game jam is over, i am updating the game a little bit.

  • motion is now smooth. i also tweaked the input so that you can hit keys in quick succession to queue up your movement.

  • added a simple score, which is simply the length of your snake

  • added some sound effects

known issues:

  • sometimes the next math item to pick up is in an impossible place :P



0 comments

Loading...

Next up

Bandana Dee the Dream Friend

art comission.

We are under attack!

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Szayel Aporro Granz - Bleach

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)