Game
Outglitch
12 years ago

Sneak peek


Anyway, I thought that the deadline was for tonight. I’m still hard at work and expect a Jam-Ready* version for today.

Making a rogue-like in 2 weeks was quite the challenge, but I’m pretty happy of the result so far. It was challenging not only to develop it, but mostly to attain a somewhat good work/jam/life balance. I expect to continue working on it (at a slower pace that time) since it’s not feature-complete yet, but that’s going to be for subsequent versions of the game. Stay tuned!

Sneak peek screenshot (That’s the main reason you clicked on that article, right?)

5d0c46f793052.jpg

*aka Mostly functionnal and not yet fully feature-complete version :)



0 comments

Loading...

Next up

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

What you all think

The whole squad is here!

Interested? Follow me!

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Alone Together....

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

2d lighting experiment

:] me sigue sin gustar

:] I still don't like it