Game
Outglitch
12 years ago

Sneak peek


Anyway, I thought that the deadline was for tonight. I’m still hard at work and expect a Jam-Ready* version for today.

Making a rogue-like in 2 weeks was quite the challenge, but I’m pretty happy of the result so far. It was challenging not only to develop it, but mostly to attain a somewhat good work/jam/life balance. I expect to continue working on it (at a slower pace that time) since it’s not feature-complete yet, but that’s going to be for subsequent versions of the game. Stay tuned!

Sneak peek screenshot (That’s the main reason you clicked on that article, right?)

5d0c46f793052.jpg

*aka Mostly functionnal and not yet fully feature-complete version :)



0 comments

Loading...

Next up

Shadow The Hedgehog X pixel art

I was bored, so... ManutKat.

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Only true badasses may pass! #conceptart #art #gamedesign

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100

Subscribe to technoblade

I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669

Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this