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Monstrum: Alpha Mod
14 days ago

Sneak peek of the Brute's AI in the V0.5.2 Version.

Sorry I have not posted a build yet, there have been some very persistent bugs with the AI and generation, and I want to get it fixed before I release anything, so I cannot confirm a release date.




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While making the Hunter AI, I came across something that I thought was pretty cool. I am not sure if this is used in the game or not, but it seems that when this animation plays, the Hunter immediately kills the player using its hand like a weapon.

Tested the Hunter AI, it is still in early development though, and has some issues.

I finally have some stuff ready to show for the V0.5.X version in video. There is still a long way to go with it, with rooms, room layouts, the lower decks, cargohold generation, the hunters AI, etc.

I cannot confirm a release date for the Monstrum Alpha Mod. But I will say V0.1 is practically fully complete and I am working on the V0.5.X version now! More updates will come soon!

For now here is a sneak peek of the V0.5.X version in progress!

Chiaki Nanami!

Successful landing

#screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Family band complete!

So here's the first of the zodiac signs i will make for the next weeks.

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack