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AWESOME JACKWALD IS A GAMER
2.0 CAM 3's wall renders differently in 2.79 compared to the Blender version AnArt used (2.66.1) because apparently Blender's N-Gon algorithm was updated at some point; my updated archive will include a fix. (Thanks to @Chiro_The_Skunk
for informing me!)
So it turns out that this whole time, @FateForWindows
's Really Happy Mouse texture in Abandoned: Discovery Island was officially released in the Project Disney model pack.
So... took me a while to get to a 100% accurate Corruptus recreation, I guess?
On this exact day and time, eleven years ago, APPSvN / AnArt1996 would release a test demo for what would later become one of the most influential Five Nights at Freddy's fangames of all time.
Happy 11th Anniversary, Five Nights at Treasure Island.
Nostalgia-Bait Springtrap
Remade Original 1.0 notes sneak peek
I am currently working on a post covering what we know so far about Chica's Secret Party. There's a lot to unpack, but some of my own investigative work points to the project being real and officially made by Scott Cawthon. Expect more details soon.
Into the Water
Another unused log in TGsEE that I overlooked. Had to do a double-take but it is in fact real. It's actually quite interesting, because it elaborates why Greg set up cameras, why Staff Area is CAM 1, and what the purpose of the Meat Freezer is.
















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