So, after playing Dark souls 1/2/3 I finally understood that I need to make my world no like typical open world, but design it like in those Souls games, with labyrinths and lots of ways to path the game. And i don’t have enough assets yet, so it is hard
Next up
A few more days and you could play them.
And im 100% sure this is final design
progress
Max the unifox's spinoff called "Little Epic", Actually i'm just testing some mechanics for the main game
This time, I handcrafted the entire island using polygons, just like in the good old days (PS2/GAMECUBE). Reworked all the areas. I also made it so characters can grab onto the edge of objects (a bit of parkour). + Levers and carrying objects
I made a new rhythm/platformer/skate game demo in just 4 days. I think it has some potential to be a good game in the future, because it was just so easy to make
found footage №26
Still testing some mechanics
Weekly progress. There are 7 playable characters now
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weekly news










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