So, after playing Dark souls 1/2/3 I finally understood that I need to make my world no like typical open world, but design it like in those Souls games, with labyrinths and lots of ways to path the game. And i don’t have enough assets yet, so it is hard
Next up
This time, I handcrafted the entire island using polygons, just like in the good old days (PS2/GAMECUBE). Reworked all the areas. I also made it so characters can grab onto the edge of objects (a bit of parkour). + Levers and carrying objects
Hey, what are you doing here?
Weekly progress. There are 7 playable characters now
weekly news
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Some new changes for the island and weather
Max the unifox's spinoff called "Little Epic", Actually i'm just testing some mechanics for the main game
Still testing some mechanics
found footage №26










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