Game
FPCRL
8 months ago

So far, this is just a prototype. I'll try to post updates here whenever there's enough changes/updates to make it worth doing so. If there's enough interest in the game I'll make it a priority to finish it.




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Smol update on current implementations - Movement speed increases

- Dash

- Grapple

- Wallrunning

- Shotgun with random spread

- Basic enemy

- Basic sounds for dash, shoot, reload, enemy death, animalese

- Horde rush mode

- PS1/Retro looking shader

- OIIA

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Demonstration of the spells and their effects :)!

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Szayel Aporro Granz - Bleach

Cash Banooca

not the greatest house, but it's a house! :D

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!