Game
Five Nights At Sugar's: Remake
1 year ago

So, guys, I have a question:

( article ) ( read article before you vote )


So, what engine should I make the game on? There are only two options:

1) clickteam

2) unreal engine.

Both engines have a problem.

1) clickteam is a 2d engine, which means no elements with open movement.

2) I basically do not know how to work on UE , like I partially know , but still difficult .

If clickteam wins, the game will be released faster.

If UE wins, the game will take a long time to make.

In any case, the development will start somewhere in the summer, because now I have school, exams and other shit.

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I'm gonna go crazy rendering and coding all this stuff.

yeah

wip

(I'll post some big spoilers if this post gets 50+ likes (obviously impossible))

two in a row, holy shit.

You're Just Like Pop Music!

Tetra art :3 Another YonKaGor draw thing x3

Enjoy!

I'm still modeling the Dwarven Centurion. God, what's gonna happen when it comes to Rig WIP

Merging all of these memories,

Into a blend of anomalies.

Based on "Memory Merge" by YonKaGor.

Enjoy.

the game will not only have voice lines, but also animations after death. Now such animation is rendering. 40 frames. each frame takes about 2-5 minutes to render. only 11 rendered. yeah.

unexpected teaser

Hey there. Just want to make an update on how I am doing and other stuff.

So, Sugar's test movement is done. I'll probably improve it, but it's already working.