First: unfortunately, i decided not to transition game to Unreal Engine 5 instead of developing it in Scratch because after my statement about transitioning game to Unreal Engine 5 i found alternative which is not depending on my system resources that much, and fits more to the 2D game with some 3D effects. And it's Construct 3! Because after i heard about it and tried a guided tour on Construct 3 i just freaking fell in love with it because of it's simplicity and advancement, it supports 3D so you can also develop 3D games in it, plus it was fun exploring how it works(Fun fact: Mr. Hopp's Playhouse 3 was developed in Construct 3!). So, yeah, let's get to the main thing: i remade Crowie's Forest Prologue in Construct 3, now it has improved visuals and less bugs! Go check update of the prologue if you want, since it's OUT NOW
Next up
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Crowie's Forest community is now here!
He's watching you...
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
Crowie's Forest starts releasing on major mobile platforms! So, IOS port is OUT NOW! Soon there also will be Android port for the game!
https://ra4ok-dev.itch.io/crowies-forestprologue-work-in-progres…
Seal Island Intro! For #ScreenshotSaturday!
















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