Game
Lucid
1 year ago

So I just did some rough calculations on the demos length and I was expecting around 35-40 minutes BUT NO. 62 minutes is what I got from a calculator.


Also that calculation wasn't including exploring every nook and cranny which could EASILY add another 20-30 minutes.

So it won't be short and that's ok! I think people have this false belief that demos should be as short and condensed as possible which I heavily disagree with.

This demo sets up characters, the first main plot point and the main areas in the game which are all very important.

So if you guys were ever worried about demo length, this is your answer. This also means Lucid's size is much larger than I thought...



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You're never gonna believe this:

I DID SOMETHING!!!!!!!! (great heavens that quality is bad.)

Get ready to dream.

The Lucid Demo launches tomorrow,

FEBUARY 6TH, 2025, 8 A.M. PST

Lucid - Devlog No. 11

[Devlog in Article]

Some custom icons I'm working on. Two are for spells, one is for the "Guard" command.

Since the Temple of Realms takes a LOT of inspiration from my beliefs I get to explore some interesting ideas and concepts! Here's one, a parody of

"The Creation of Adam".

Did some concept art last night.

First one is a bird enemy, second is a NPC for a town later in the game.

Only the LinkInc OGs understand this.

Final reminder that we are in the RPG Maker Direct!

Go check it out here! It's gonna be great!

https://youtu.be/psjUWHtqLgA?si=c5MgUV4YN0ZxRQwA

SUPRISE EVERYBODY!

@Mr-Bad and I are collaborating to bring Mira Fletcher into Outcasts!

why does he look like that in his field sprite