Game
Hello Neighbor: Hidden Spirits
2 years ago

So, I'm kind of torn between two choices regarding Mr. Peterson's model.
I like the facial animations, but I also love the uncanny valley feel the model gives off without the facial animations.
What do you guys think?


  20 votes Voting finished

1


1 comment

Loading...

Next up

WIP title screen "play" animation

(Forgot to post this here lol) Gonna love seeing your reactions to how the Shadow Man is going to be animated in Hidden Spirits ;)

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo

The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!

Added proper window jumping and swearing when the Neighbor is in hunt mode

Trophies are now implemented :)

Just a regular development screenshot. Nothing to see here.

Added an actual shadow for the player. Now you won't be just an invisible ghost messing with Ted Peterson.

From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.