Game
Hello Neighbor: Hidden Spirits

10 days ago

(Forgot to post this here lol)
Gonna love seeing your reactions to how the Shadow Man is going to be animated in Hidden Spirits ;)




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Patch Notes:

- Added pre-alpha/alpha 1 accurate item bobbing

- Fixed various inventory bugs for the player character

- Added base materials for easier material creation

WIP title screen "play" animation

The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!

it took forever. but we finally added a bug reports and feedback page to the server.

so start reporting bugs reports and feedback there. so we can actually start fixing stuff again.

since we came back from a long dev hiatus

Trophies are now implemented :)

Added an actual shadow for the player. Now you won't be just an invisible ghost messing with Ted Peterson.

Added proper window jumping and swearing when the Neighbor is in hunt mode

Just a regular development screenshot. Nothing to see here.

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo