10 months ago

So, I'm not going to be active here for the next 21 days, because my brother @Lit-Lore-Studios and I are busy making a game for a game jam

Btw, you should check out his profile, he makes amazing pixel art!

Looking forward to sharing our game!




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#Devruary Day 18: Which game dev inspires you most?

I'm really inspired by the developers behind No Man's Sky, Hello Games. They never gave up on their game after a failed launch, and made free updates for 10 years turning it into an amazing game today!

I made a fun furniture trap in #Blender inspired by Bandit Trap! What do you think?

The #pixel game "(You're Not) Welcome to Rennville" that I'm making with my brother @Lit-Lore-Studios now has a steam page! Wishlist here: https://store.steampowered.com/app/4421860/Youre_Not_Welcome_to_…

She loves everything

#mascot 𓍢ִ໋🌷͙֒𓍢ִ໋🌷͙֒𓍢ִ໋🌷͙֒

#Devruary Day 12: What tool or plugin saves you the most time in game dev? The Node Wrangler Plug-in for Blender saves me loads of time setting up materials! You just select your textures and with one click of a button they're all connected and set up!

First frost meant letting go, so it was always reason to celebrate.

Twitch viewer redeem for snowysparklez on Tumblr, featuring his 'sona dressed in TotK's Frostbite set!

#pixelart #originalcharacter #ocart

Made this other-world scene in #Blender yesterday to use as a background on my website I'm making! Somewhat inspired by No Mans Sky I quite like the way it turned out, especially for only a few hours of work What do you think?

Not quite sure what I made with one of my students in #Blender today... But it's something

i can’t draw backgrounds LMAOO

#Devruary Day 10: How do you usually plan a game dev project?

I often make checklists and sketches on physical paper and white boards, and I also prototype the game.

I also use the projects feature on GitHub to track tasks