Game
Unhappy Froggy
3 years ago

So I use post-processing to give it a late 90s look or something like that.

When I was making it I had to change the way that's input is handle and create a global class that handle input. On this update I also added a pause screen.


So I was making this game and while at school I was working on the lore and other stuff. I was trying to polish stuff up.

So I use post-processing to give it a late 90s look or something like that

When I was making it I had to change the way that's input is handle and create a global class that handle input.

On this update I also added a narrator and a pause screen, that's why I needed to change the way the game handle input



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So

i may or may not make an full art of some person or i may just leave this like that-

art comission.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Have a good Boi

What you all think

I-Buki

Mio-Da!

Ibuki Mioda!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

a drawing I did because I was bored😪. But I love how it turned out.😊

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698