Hello everyone, Samurai here again. Just giving a quick talk about the present and future of FFNaW. The future is uncertain to be fair, even the first game I am not sure I can get out. I have been depressed and such with other things in life, and just lack of motivation. I try to think positive, but my brain is filled with nothing but negativity, so please understand. I will try my best to get the games out, it will probably take awhile though.
Thank you all-SamuraiSoldier
Next up
art comission.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
An infected room from the second part of Cybel ! Are you up for some cleansing?
Some Shadow boss fight gameplay 👾
Coming Soon...
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
Double Rainbow!!!
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
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