Game
Secret Society
10 years ago

So, So Sorry


Let me start this with saying I am so, so sorry for the delay in any updates. As you can see there have been delays with the project.

To bring you up to speed, a lot of the game was filmed and then certain actors were no longer able to take part, which meant we needed to re-start the whole production. At one point I felt the whole project might need to be cancelled, but I now have indication we might be able to re-start next year.

The main reason I never gave an update earlier was that I wanted to know where we stood before commenting and now I have hope that we will have a release in the first half of 2016.

Thank you for your patience as always :)



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Successful landing

#screenshotsaturday

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

"Our work is never over" they said.

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

The whole squad is here!

Interested? Follow me!

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Regional Bulbasaur. #Pokemon

2d lighting experiment