Letter Delivery started out as something I did when I'd flunked a bunch of university modules. I was feeling down, and worthless, and like nothing I did really mattered.
I spent some time at home and MortMort (https://www.youtube.com/user/atMNRArt) showed of GB Studio and I spent a week captivated by it. There's a very incomplete build of Letter Delivery for GB Studio (that probably won't see the light of day) but building it got me out of a funk and I'd started creating more and more until I had the game on my hands.
The majority of development took... Maybe three weeks? It was however very stop and start, as at the 75% mark I'd gone back to uni and my free time was a fraction of what it was (and so was my motivation).
I got a few days off again, and so I decided, what the hell... Let me try finish Letter Delivery. I believe the words I said were "I owe it to myself to finish this project". I composed two of the four songs that day in Bosca Ceoil and used BFXR to add some final sound effects, fine tuned a couple more things, added the event with Mike where he takes you to the beach after three letter deliveries and voila...
Letter Delivery was (at least in my heart) complete.
And that is what you see here. This is... Very close to me. A labour of love, definitely. I hope everyone who plays it gets to heal and enjoys the time.
Until the next one
Much love
Ragnarocker Bunny.
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