Game
Happiest Day
5 years ago

So the astute among you may have noticed I didn't post the game in time for the game jam, despite my last post. Turns out some stuff happened! Them's the breaks.

A better explanation:


So the part about me procrastinating horribly was true! I also, over the past week, really did want to finish the game. Unfortunately, some real life stuff got in the way at the last minute.

I'm going to be making a few post-mortem updates, detailing what I learned from everything and what I wanted the game to be. I'll also post some of what I actually completed, if only so my artist doesn't feel like they wasted their time! (Sorry.) Some day, I might released something playable, but... not soon.

Sorry to everyone who was looking forward to playing it!



0 comments

Loading...

Next up

Engine Update!

I've decided to switch to Unity, because the game is a bit less visual novel-y now that I've worked out more of what I want to do.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

We are under attack!

Fan art for Foolish I'm feeling kinda better so I drew this

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

The whole squad is here!

Interested? Follow me!

I-Buki

Mio-Da!

Ibuki Mioda!

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.