Game
Happiest Day
5 years ago

So the astute among you may have noticed I didn't post the game in time for the game jam, despite my last post. Turns out some stuff happened! Them's the breaks.

A better explanation:


So the part about me procrastinating horribly was true! I also, over the past week, really did want to finish the game. Unfortunately, some real life stuff got in the way at the last minute.

I'm going to be making a few post-mortem updates, detailing what I learned from everything and what I wanted the game to be. I'll also post some of what I actually completed, if only so my artist doesn't feel like they wasted their time! (Sorry.) Some day, I might released something playable, but... not soon.

Sorry to everyone who was looking forward to playing it!

1
1


0 comments

Loading...

Next up

Engine Update!

I've decided to switch to Unity, because the game is a bit less visual novel-y now that I've worked out more of what I want to do.

Fan art for Foolish I'm feeling kinda better so I drew this

Successful landing

#screenshotsaturday

Runestones: from concept to in-game model🗿

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Some Shadow boss fight gameplay 👾

Path of Kami, running around the shrine area

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.