Hey ya'll, so it's been a while. Perhaps it may seem like it, but no, the game is not dead and I am working in the background So since the demo release, there has been some happenings in my personal life and to be honest I stopped working on the game for months. However I'm very grateful for your patience and support. As of now I'm focusing on the essential sprites and the basic mechanics in the game. I've come to realize that making a game as a solo developer is not that easy, but besides school-life and other personal things I try to invest as much time as I can into this project. So yeah, until then here are some sneak peeks. 

Next up
Heya, Folks! It's been a while, huh?
So first of all, MERRY CHRISTMAS! and thank you for your patience and support. I've brought you our first devlog here, which includes the new version's details and the near future plans! Check it out :
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Microsoft Windows XP Unprofessional (windows logo prototype)
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
2d lighting experiment
Some Shadow boss fight gameplay 👾
Only true badasses may pass! #conceptart #art #gamedesign
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

















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