Game
Undertale: Bad Time Trio (Max's take)
3 months ago

So update on the full fight, I'm pretty close to finishing it.

The demo fight has been done for months, the only reason it's not out is because the extra modes haven't been coded for it yet.

IDK if there will be a demo now.




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I have updated papyrus's sprite, I thought the old legs looked weird so I made them better (this is like the 10th time I've updated his sprite during development)

new menu sprites (chara still looks kinda bad but overall it's much better)

I remade the logo because the old one looked bad

I've been mostly coding things outside of the fight like a skip button in the death menu and some holiday stuff but here's where I'm at in the fight (I need to finish this cutscene and have a cut off and then the "demo" will be released)

Here's a look at the menu that I've finally finished also the demo is releasing next week at the earliest

This is a real screenshot from the game. I'm not kidding. Silly mode is peak.

IDK if it will be in the game or not but I made this because I was bored this morning also hi, I have no idea how I'm supposed to do these

Here's a sneak peak at the settings for the game RN (I will take suggestions if you have any)

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?