Game
Undertale: Bad Time Trio (Max's take)
10 months ago

So update on the full fight, I'm pretty close to finishing it.

The demo fight has been done for months, the only reason it's not out is because the extra modes haven't been coded for it yet.

IDK if there will be a demo now.




0 comments

Loading...

Next up

I have updated papyrus's sprite, I thought the old legs looked weird so I made them better (this is like the 10th time I've updated his sprite during development)

new menu sprites (chara still looks kinda bad but overall it's much better)

check out this new SS!Chara sprite I made

I literally crashed scratch with my terrible coding

I'll make an actual game jolt page for my SS game once I actually finish the battle system, in the meantime here's togore (this will be used in the game)

I've been mostly coding things outside of the fight like a skip button in the death menu and some holiday stuff but here's where I'm at in the fight (I need to finish this cutscene and have a cut off and then the "demo" will be released)

I remade the logo because the old one looked bad

Here's a look at the menu that I've finally finished also the demo is releasing next week at the earliest

This is a real screenshot from the game. I'm not kidding. Silly mode is peak.

Here's a sneak peak at the settings for the game RN (I will take suggestions if you have any)