Hi, so as you do or don’t know… This game is for the IndiE3Jam which is cool, but I didn’t know it was a voting type deal. So if you like or dislike the game, can you express it in the ratings/votings/comments, so I can make this game better on your feedback. Feedback is good, so yeah please play, vote, and stuff.
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Made a DIY mocap solution using Sony Mocopi + Meta Quest Movement SDK. Any thoughts?
Just for fun I'm making a free first-person interaction toolkit, basically a walking sim template for 03DE and I need some feedback on what mechanics you'd expect in a package like this. What do you think I'm missing or should add?
Any indie devs in Taiwan who didn't get to make it to the games showcase in Yuanshan this past weekend? I'm here for another three weeks.
New thing out, check it out if you'd like :3
I'll be at DU Arcade this Saturday the 27th. If you're in Colorado, come on down to this free event full of awesome indie games from a bunch of cool folks.
Been making mods for #Bonelab lately, feel free to check out my various avatars and such https://mod.io/g/bonelab/u/stevenhehimhis
Making my own virtual art installation, but first need a venue
Gonna be showing off Payment, my AR thing I made recently live at the Micro Beaf this Thursday in addition to a lil' interview. If you want to check out some cool animations visit the www.youtube.com/@beaf_fest Youtube channel for more info.
Just released an open source first person interaction toolkit. If you want to make your own walking sim adventure game, this is a great place to start! https://github.com/stevenharmongames/O3DE-FirstPersonInteraction…
Doing some bedroom virtual production for my upcoming project Zotto
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