Next up
I just need to add enemies and a warp system to submit an alpha with the first 3 levels (1-2 and 1-3 will be different) :D.
Con añadir enemigos y un sistema de warps podre subir una alpha con los primeros 3 niveles (El 1-2 y 1-3 serán diferentes) :D.
Ye
Tweaked midair physics and tested a few game styles (liked the SMB Deluxe one). Tileset was inspired by Jod Dan’s spritesheet.
Cambie las físicas aéreas y probe estilos (me gusto el de SMB Deluxe) para el tileset me inspire del spriteshet de Jod Dan.
Now you can play as Luigi(Music and idle r placeholders)
Luigi will be playable on the first 2 levels(will be easy, ik some levels of the 0.1 were frustrating lmao)
I didnt show it, but ya can customize controls (A lot of people hate jump with Z).
If you wanna play first the demos of Super Mario Bros: Lethal Impact or SMB3 Unbrotherhood follow them or join to our discord server: https://discord.gg/jKdVCxW4qc, (if you follow them you can leave a like :P). SMB Lethal Impact spoiler: boss fight.
Why i choose to only use 2 colors + background and a max of 300x240, idk, i'm hungry so i will continue this later, hope you like this preview of one cutscene of Lethal impact :P.
Made a pixel art 4 this video
I'm gonna submit some vids of our project "PvZ Evo Cross", check it if ya can.
Smol background 4 castle section of MIND level
I drew Rustbolt head from pvz heroes cuz gonna use it (4 now) on my new youtube channel
I am gonna show random stuff of PvZ and previews of Evo Cross and Eternal https://www.youtube.com/@RuZtyd
New gameplay of the game, testing with the new garden background and the "evo flip".
Music: Mario's Mistery Meat - Cursed Cathedral (PVZ DS soundfont)
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