Game
TENSOR

6 years ago

Sobre as atualizações

Regarding the updates


Português

Depois da publicação do jogo para a Game Jaaj 4, eu decidi que iria continuar polindo o jogo. Eu gostei tanto da ideia do TENSOR, que não ficaria feliz de deixar o jogo no jeito que estava. Por isso, passei os últimos dias dando melhoradas importantes no jogo que infelizmente não tive tempo de fazer durante a Jam.

Até agora, tiveram 3 updates, a 1.0, 1.1 e 1.2. Infelizmente não anotei nada das duas primeiras, mas posso dar uma certa resumida de tudo:

  • Gráficos significativamente melhorados

  • Adicionada uma mira para as balas quando o tempo estiver parado

  • Controles de manipulação do mundo refeitos do 0

    • Gire a roda com o mouse para girar o mundo

    • Use scroll do mouse para ampliar o mundo

  • Adicionada possibilidade de cancelar o tempo congelado

    • Aperte espaço para alternar

  • Efeitos visuais e sonoros para morte dos inimigos

  • Indicador da posição do player e dos inimigos quando saem da tela

  • Cutscene final melhorada

  • Sons de congelar o tempo melhorados

  • Adicionada tela de pause

    • Aperte Esc para alternar

  • Level 6 redesenhado

  • Arrumadas hitboxes das paredes

  • Arrumados diversos bugs

Muito obrigado a todos que jogaram, e muito obrigado por todo o feedback. Sem ele, o jogo teria permanecido da mesma forma crua que estava na primeira versão!

Prometo colocar changelogs melhores para as próximas versões!

Até mais.


English

After publishing the game to Game Jaaj 4, I decided to keep polishing the game. I liked the idea of TENSOR so much, that I couldn't just leave the game the way it was. That's why I spent the last few days making several important improvements to the game that unfortunately couldn't make into the Jam.

So far, there have been 3 updates, 1.0, 1.1 and 1.2. Unfortunately I didn't keep track of the changes from the first two, but I'll try to summarize everything:

  • Graphics significantly improved

  • Added an aim to bullets while time's frozen

  • World manipulation controls remade from scratch

    • Drag left mouse to spin the wheel to rotate the world

    • Mouse scroll to stretch the world

  • Added a way to stop frozen time

    • Hit space to toggle

  • Added visual and sound effects to enemy death

  • Added an indicator of the player's and the enemies' position when they go off-screen

  • Improved ending cutscene

  • Improved time freezing sounds

  • Added pause screen

    • Hit Esc to toggle

  • Level 6 redesigned

  • Fixed wall hitboxes

  • Fixed several bugs

Thanks to everyone who played the game, and thanks for all feedback. Without it, the game would've stayed the way it was in the first version!

I promise to make neater changelogs in the upcoming updates!

See you soon.



1 comment

Loading...

Next up

TENSOR's not over yet. We have lot to talk about... More details coming soon!

-

TENSOR ainda não acabou. Temos muito o que conversar... Mais detalhes em breve!

art comission.

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

What you all think

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698