I’ve come up with a bunch of new interesting ideas to add to Social Interaction Trainer and so have decided to expand it into a full game (one with a pricetag, not a big pricetag but a pricetag). I’ll definitely be releasing it on itch.io (http://googumproduce.itch.io/sit) and some app releases seems likely. If you’re interested in having it on Steam you should go click the thumbs up button on it’s Greenlight page (http://steamcommunity.com/sharedfiles/filedetails/?id=516002928) and i’m also trying to get it on the Wii U, so here’s hoping.
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Path of Kami: The Evolution of the Lore
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Why walk when you can jump?
a drawing I did because I was bored😪. But I love how it turned out.😊
My D&D art for my family so far (WIP if you couldn't tell)
not the greatest house, but it's a house! :D
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
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