I’ve come up with a bunch of new interesting ideas to add to Social Interaction Trainer and so have decided to expand it into a full game (one with a pricetag, not a big pricetag but a pricetag). I’ll definitely be releasing it on itch.io (http://googumproduce.itch.io/sit) and some app releases seems likely. If you’re interested in having it on Steam you should go click the thumbs up button on it’s Greenlight page (http://steamcommunity.com/sharedfiles/filedetails/?id=516002928) and i’m also trying to get it on the Wii U, so here’s hoping.
Next up
Another house i made long time ago.
Runestones: from concept to in-game model🗿
Werehog transformation process. #sonicunleashed
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
I worked so hard to get all four of them to the end safely, but then...
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
My D&D art for my family so far (WIP if you couldn't tell)
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !










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