Game
OverThrown
9 years ago

Soldiers AI preAlpha1 -> preAlpha4


At first, the soldiers were very simple in graphic and AI.
At the beginning they could just follow the player, without any pathinding logic.

5d0b8ddf0178b.jpg

Now they are still idiots, but they can detect enemys, kill them, go back when they need it, and calculate pathfindings.

5d0b8de183c4c.png


0 comments

Loading...

Next up

Changelog 11/09/2016 -Fixed market bugs -Added better building-creation system -Waking up the rest of the team…

Changelog 03/01/17 -Added Carbon in the game -Improved enemy IA -Improved Villager Pathfinding -Added Improvements for the player

Market adding DAY1 Today I started adding the market. -Box collider: just something the player can collide and interact with. -Added a script to the building. Now the game recognise the 3DModel as a building.

So

i may or may not make an full art of some person or i may just leave this like that-

Bandana Dee the Dream Friend

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Shadow The Hedgehog X pixel art

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Strange Umbrella

Rockin the Guitar, an Axe like Guitar I made for my Uni project