Game
Good Night, Knight

7 years ago

Solid Alpha 6 out now! Introducing: The Pouncer!


Solid Alpha 6 Changelog:

  • New enemy: The Pouncer

  • Increased firesnake enemy difficulty

  • Reduced curse of Harm’s damage bonus

  • New move: Suplex! Performed by jumping while carrying an enemy

  • New death audio when dying to chickens

  • Added 2 new sound effects: Clearing room, Boss death

  • Removed dog to be reworked into dog 2.0

  • Changed some text for clarifications and fixed typos

  • Reduced first boss difficulty slightly

  • Tracks converted to OGG format for better quality and smoother loops

  • Tracks don’t reset to the beginning after getting items

  • Vivarium track improvements

  • Disabled ability to run while grabbing enemies/objects

  • Slightly increased jump distance when the jumping cape is equipped

  • Hovering over items and potions in a menu shows a tooltip explaining what it does

  • Show maximum possible carried resources in the resources box

  • Temporarily removed update timer from main menu

  • The room cleared slow-motion can be skipped by pressing either [tab] or [E]

  • Animation for equipment purchasing can be skipped with ([tab], [spc] or [e])

  • Sneaking is now a toggle instead of a hold

Solid Alpha 6 hotfix:

  • Fixed peeking

  • Stealth doesn’t toggle off after using the umbral cloak

  • Fixed battle variant of tracks playing after getting items, instead of stealth variant

Solid Alpha 6 hotfix #2:

  • Fixed gamepad stealth issues

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NEW 2021 VERSION

Hi all, Alpha 14 is available to download now!

This new update brings tons of improvements and new characters/enemies to the free version of Good Night, Knight. Give it a check and get ready for the game release in February 16th 2021!

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Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Chiaki Nanami!

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.