Game
The Springlock: Aftermath

2 years ago

Some changes: Unity, devlogs and plans.


Exactly, we are moving to Unity, it's the best option to make this project. My brother (@shenisarts , co-director, helper, GFX, 3D artist) and I have been working with Unity these days and we have made great progress and we have a really good vision for the future.

Now with this new new new (what a surprise) reboot, we are planning to do devlogs frequently, telling and showing new things, if we can.

We have the ideas, progress, and almost everything needed for the game to be developed.


I'm still saying at this point this game is something pathetic but it's my best project so I wanna make this.

So, that was this little devlog. Thank you all and bless for the Aftermath's Year.

9
2
1
1


8 comments

Loading...

Next up

Running Unity on Linux has changed my life

I only do this when I'm working alone, I promise

The Sticker Pack has been updated!

Guess my upcoming fangame by looking at the main gameplay scene hierarchy!

Oblitus Casa, But Cringe!

Loop! is also on itch.io now!

📎 - https://zcesarrr.itch.io/loop

DEMO v1.0.4 - Released, new graphics quality options

Thank you FNAF.

TEASER TRAILER - DEMO OUT NOW

Hey GameJolters

Over the past few days and weeks, I've published two web projects for my learning purposes. You can find them on my GitHub profile!

https://github.com/zcesarrr