Game
The Springlock: Aftermath

1 year ago

I’m incredibly grateful for your reviews, support, and gameplays. I absolutely loved seeing your reactions and feedback, thank you so much!

I'll keep reading your comments and update you in the next days. Thanks for playing, you're awesome!


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Loop! is also on itch.io now!

📎 - https://zcesarrr.itch.io/loop

For the final trick, I converted my old Bluesky account into my new blog profile.

Follow me there to receive the latest updates on my games, like I usually do here!

📎 - https://bsky.app/profile/cesarz.bsky.social

My cleanest AM timer programming ever

Hey, today is my #spawnday!

That's awesome, so to celebrate, take a little "EXTRAS" section wip!

FNATI, But Dumb! and The Springlock: Aftermath are now on itch.io!

[links below]

Guess my upcoming fangame by looking at the main gameplay scene hierarchy!

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The quest today is optimize the game size and also the performance if it's possible. If I can't get lower this size under 1GB, I will cancel Aftermath.

Wish me luck (or luck for you Sprinlockers).

Oblitus Casa, But Cringe!

This may be obvious, but if not, a good way to create AI for your FNaF-like characters is to create different behaviour scripts and combine them to make a complete, functional character. Think modular.