Game
The Springlock: Aftermath

1 year ago

I’m incredibly grateful for your reviews, support, and gameplays. I absolutely loved seeing your reactions and feedback, thank you so much!

I'll keep reading your comments and update you in the next days. Thanks for playing, you're awesome!


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Quick update:

I'm still working on the game, of course. In the last few weeks I focused on finishing the DEMO, and now I can say that it's almost ready.

If all goes well, the DEMO will be released very soon!

The quest today is optimize the game size and also the performance if it's possible. If I can't get lower this size under 1GB, I will cancel Aftermath.

Wish me luck (or luck for you Sprinlockers).

Running Unity on Linux has changed my life

This may be obvious, but if not, a good way to create AI for your FNaF-like characters is to create different behaviour scripts and combine them to make a complete, functional character. Think modular.

I only do this when I'm working alone, I promise

Oblitus Casa, But Cringe!

Things are gonna be crazy. Stay tuned! 🐻🎤

Are you ready to witness the aftermath?

@FazbearGameverse 4 will showcase The Springlock: Aftermath on Saturday, 08/24.

Stay tuned!

fix

Hey gang, I just wanted to let you know that I'm currently busy with school projects right now, so I don't have anything good to share at the moment. They're all web development-related, so I'm actually enjoying working on them!