
Some gameplay from my WIP game, Desolation.
Next up
DESOLATION Alpha 1.4 is out! You can read the full changelog below - or just download the game to see it there.
I added full controller support to my shooter game
Footage from the first map (still using some placeholder assets)
Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy!
Wishlist the game now: https://bit.ly/LuckyTowerUltimate
Lighting really does make all the difference (a daily screenshot from the map I'm working on)
#LuckyTowerUltimate is OUT NOW on Steam and Nintendo Switch! It's your turn to become the Chosen One and rid the land of Evelius’s tower for good! https://store.steampowered.com/app/1700270/Lucky_Tower_Ultimate/
Decided it'd be nice to have some sort of "wake up protocol" text appear in the beginning, so I quickly set up this in the evening. Thoughts? The text might be weird a little lol
Polarity Engine, the project I've used to develop DESOLATION, is now available at a seperate repository as well as Itch.io and Game Jolt. You can view it through the links in the article.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
A picture from what I've worked on today - the first moments of DESOLATION's story












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