development is going very smoothly! I am currently in the midst of changing the core gameplay structure to allow for the game to be (spoiler alert) released as a full game, now the reason I'm doing this is because I've finally decided on a full gameplay loop with infinite replayability
, so now the game should release as a full, completed game, for everyone to enjoy. the current gameplay is much better and more fun/scary than the initial build, and generally just a lot better. just a little update for anyone wondering on development.
Next up
gamers we have the kickstarter we're making a show gamers fund the kickstarter and set us free...
https://www.kickstarter.com/projects/teamnecropolis/the-polygrem…
little snippet of gameplay as promised
Outlast trials prime assets
Devlog 1 - Now we're really cooking!
tf i aint never letting ai generate the missing children again ima just use real ones /j
Matthew's devlog v3
01 Modular Endoskeleton WIP
More Posters (getting printed posters of these made rn, should be done tomorrow)
Check out my new game Scary Pizzaria 3D! Releasing soon.
today I donated blood and one lucky subscriber will get it thrown at them like a water balloon and obtain my consciousness and become my new and willing vessel of ultimate sin.
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