development is going very smoothly! I am currently in the midst of changing the core gameplay structure to allow for the game to be (spoiler alert) released as a full game, now the reason I'm doing this is because I've finally decided on a full gameplay loop with infinite replayability
, so now the game should release as a full, completed game, for everyone to enjoy. the current gameplay is much better and more fun/scary than the initial build, and generally just a lot better. just a little update for anyone wondering on development.
Next up
MISC Screenshots
More Posters (getting printed posters of these made rn, should be done tomorrow)
I am now real, real polys, real gremlins
This was probably one of the more requested and wished for features I've seen from the demo but now there's an Undo and Redo option in the game!
The Tiles and Objects have their own individual undo and redo lists.
little snippet of gameplay as promised
Gangster Chica
FORGOTTEN SINS 1987 TRAILER 2
thanks chatGPT
A New-Fangled Devlog! (Finally...)
COLLAB ANNOUNCEMENT!
Look for references to Fnaf IRT in Forgotten Sins and Vice Versa!
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