4 days ago

Some graphic updates. I'm loving programming this game, the most complicated part was the inventory along with the store but the result is perfect




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I finally managed to create the base of my roguelike Kill after a long time.I posted Kill The Dragon! Text RPG to demonstrate the mechanics and proposals of the final game. Of course, for now it's just Text-Based but graphics will be improved soon!

creating item sprites (yeah, many are missing)

new weapons updte

not bad, i think

*UPDATE*

its possible to interact with both the mouse and keyboard/gamepad.

(Now I'm finishing Link's sprites attacking with different equipped weapons)

I recreated the inventory of breath of the wild, now I just need to put some items

trying something new....

updates

(resumo em pt nos comentários)

Today I made the game inventory and some items working as a test... I spent all my INT and I'm exhausted haha The first early version of the game will be in English..And the good news is that many game mechanics involving exploration and combat are ready!

first version of the inventory