Game
Verbal Void

7 years ago

Some house for the overworld




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This week the focus was on balancing the game’s character statistics and adding locked Trap Doors. 

Welcome back to another #sceenshotsaturday update!

Haven’t posted for a few weeks, as I wanted to focus on a re-work of the AI system. I was attempting to finalize and fix up the final few bugs in the Enemy AI!

This week, work began on the final revamp to the core mechanics! A redo of the Conversation battle and its systems.

This week I wanted to focus on making each character feel like an individual. So every time you select a character you feel like them. See if you can guess some of their traits?

So what development got done this week? Well, the focus has been on finishing off the new character art.

This week I've drawn some new Mega Attack preview sprites!

A new update as to what has been going on... Award Winner!

New MEGA Attack - Power of love!

Introducing “Verbal Void” 

The new name for An Aspie Life: Beginnings!