Next up
I made more sprites mostly for vertical moving enemies some that take a few hits to drop and some that are just single hit.
I used PixelStudio on my android tablet. I'm also using Krita for other pixel art since I mostly use flash for my games and etc.
If this looks weird and confusing...I tried to make a dark path if you activate a boss battle and win and...It failed...I ran test and it failed....
So here's the content I made so many can see and not be deemed trash and thrown away
Looking at my global events I noticed this command even the engine....I removed it
coming soon:
Releases on Steam on April 29th! https://store.steampowered.com/app/1512480/Gunlocked/
Got a game coming, I know I am still working on an RPG and Shump but....Here's a new game coming.
Pepare for the next post when page is done
Calling all #MadeWithFusion devs! We want to make a trailer reel featuring you!
9 Years....Wow time flies....But still going cuz I got games still being made so let's keep it going!
Im am giving the Vertical shump a go again before I go back to the Horizontal style. I even started making pixel sprites on apps or Krita to up the game on things.
Sooo Senkai Zero is my next game project in development
https://www.kickstarter.com/projects/tryton/cesspool A good old friend composed this slightly salted boss battle theme for me, what do you think? :)
Currently working on the 4th level and boss, I am fully back on the project. I did a LOT of adjustments since the demo such as making boss 1 less of a push over and some spammy early levels are fixed and bosses stand on top of the projectiles.
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