WE AAARE ALIIIIIIIIIIIIIIIIIIIVE!
We're sorry for not posting anything for such a long time. Some aspects of the game we are improving at the moment just cannot be shown without unwanted spoilers.
But have made one important thing to tell you about — and it's new killing animations which look much more realistic now! Also a brand new animation of a from behind kill was added so that the newborn won't just stand and wait for their death to come anymore.
Thanks for your patience — we promise to keep in touch as usual!
Next up
Greetings! We have some news today!
Long time didn't post screenshots here. This one is from new location :D
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We're still working on gameplay's core.
Today's agenda is healing system. In the demo version the character was able to auto-regenerate, but not anymore.
You'll have to look for meds yourselves and measure how much of them left just visually.
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Hello everyone! Monthly screenshot is here. We've been working on this location for a really long time, hope you'll like it!
Happy new year people! There’s a tradition to make new year resolution. And while most people don’t complete theirs, we’re determined to make ours happen. Here it is by the way
"He doesn't know I have checked my g*n"
Some really ultra great stuff coming! Do you know how in Uncharted or other AAA games' characters tend to have physics in their animations? Now look at this!
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