Game
Generic Man
12 years ago

some minor changes


Seriously delayed but version 1.2.2 is out! Mostly difficulty changes based on feedback received, full screen added and a few other things.

  • easy difficulty is now there by default instead of being unlocked by running out of lives three times

  • based on feedback from slayer64 (GMC) and bentancourtsoft (sandbox), a full screen option was added (it’s in the options menu and can also be toggled using F4)

  • based on feedback from slayer64 the boss of the Sand Wilderness was made less difficult:

    • he used to aim his “soul” attacks slightly above you sometimes. He now always aims them directly at you.

    • the “ice” attack now stays in the air 30% longer before falling down

    • the “tornado” attack was made faster to reduce the chance of it hitting the player and hitting the player again as invincibilty wears off

    • a hitbox was slightly changed

  • based on feedback from Maakat (Game Jolt), the final boss was toned down:

    • if playing on easy or normal, there will be 1 health item in the room

    • the third phase has less meteors (3 a sec instead of ~4)

    • the fifth phase has had the time between attacks lengthened by a second

  • the tutorial boss has had its “sonic” attack made slower

  • more health was added to the Arctic Caverns level

  • part of the area just before the final boss was slightly changed to be less confusing

  • previously, playing a level on easy will give you a bow (as a reference to IWBTG). Now, the bow will be equipped at all times in easy

Slightly off-topic, I also accidentally changed my name from doctor_lite to itsintheemailadd. Time to wait 7 days!



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