6 years ago

Some more stuff from my unreal engine prototype. I wanted to play around more with the editor and see how my models translate before I start a full project in it. :)




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Alpha tests, slow but steady progress ... still here! :)

Feel free to read whats new.

New custom hair and face textures for spectre.

Alpha Version of the Apothecary Levels. Some jank is to be expected.

Timestamps:

Dialog System : 0:14

Gathering Hidden Items: 02:26

Nightclub: 05:44

Minor Fire Fight: 06:44

Entering the church: 11:56

Exclusion Zone : 14:00

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Update for spectre. Work being done on optimisation. Also featuring overhauled screenshots and video of the first level.

New screenshots of Single Note Alpha landscapes Single Note alpha coming soon!

Wishlist on Steam https://store.steampowered.com/app/4705870/Single_Note/ or follow on Game Jolt! #SingleNote #gamedev #indiegame #indiedev #Unity #screenshots #alpha

Yes, ladies and gentlemen its that most delightful place you all wish you could visit. The sewers! Wether you fancy a romantic picnic or a relaxing evening walk, the delightful scenery of the sewers has got you covered.

Spectre: Harbor Area and various other work in progress related things discussed in this article.

a quiet moment before the spirits arrive!

After some technical issues I got helped with by helpful members of the community, here are some impressions of the industrial area for Spectre. Some inverted text will get fixed later on.