Game
Blueprints



5 years ago

Some new screenshots.




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Boris made some awesome tracks for the game and now I have to keep up visually. I've already done the layout for the UI and now have to add some details and textures!

Visual identity is almost done thanks to Keijiro's Kino Suite :)

Compass is functional!

Hello jammers! During my tea break this morning, I decided to write a bit of the logic for my adventure/visual novel/dungeon crawler. I am wrapping up another game before going fully on the development of this #advjam game.

Updated the page!

I was working on another game for the #advjam2020 before this one.

But the story was going nowhere, so I scrapped it and started Blueprints, three days ago instead.

I've been doing a lot of work on the graphics and UI. Tomorrow, I'll implement the story.

The game is out now!

You can rename any character in your mind blueprint.

The movement system is done. I'll be refining the script later on when I'll need a specific node to activate the different interactions linked to it. Plus on a more musical note: my friend Boris will be working on the soundtrack! It's going to be trippy!

First character test: The Mother. Used CodeParade's face generator for the texture.