Downfall (Or Another: Door To Phantasma, since now it's part of my own universe called "Another") will get an extremely major update soon, if i could guess the date, it would probably be in the next month or so.
This update will bring back a bunch of different things from its original prototype version, such as more RPG-esque battles.
The game will now be more like a normal RPG, you can fight against enemies in a turn based combat, you can level up, you can unlock skills and you can recruit party members.
The game will also have 2 difficulty modes for those that like harder games, the two difficulties will be Normal and Hard, normal being the game as is, and hard having the battles be a lot harder and puzzles will be a lot more complicated too.
Other things such as animated cutscenes will also be a thing now, since the game has an animated opening, i decided to go all out and make a full set of animated cutscenes for certain parts of the game.
Theres a bunch of other stuff i couldn't talk about, or stuff that i just wanted to keep as a surprise for you all.
Make sure to stay tuned for more updates on this game!
i'm sure there will be a lot more updates and news to come
![downfall_headerig.png downfall_headerig.png](https://m.gjcdn.net/content/750/5867206-9p59cnnj-v4.webp)
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