Game
SQUAM: A Dungeon And Its Victim
11 years ago

Some notes on compatibility


I thought it would be a good idea to make an announcement about compatibility. I’ve been developing/running the game on a Windows 7 (64-bit) machine with the following specs:

AMD FX(tm)-4100 Quad-Core Processor at 3.60 GHz

8.00 GB RAM

Nvidia Galaxy GeForce GT 610 with 2 GB VRAM

1 TB hard drive (but the file’s only like 157 MB)

I’ve also been watching my brother play it on a less powerful laptop running Windows Vista. It doesn’t run quite as well, but it’s definitely still playable.

If you can then, please comment on the game describing your experience with your rig. It will help me know if I need to try to optimize things, or if I’m in a good place as it is.



0 comments

Loading...

Next up

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Double Rainbow!!!

New Teasers!

Sonic The Hedgehog style Super Smash Bros 4 Pixel art Gif.

Among us_into Madness