some old things for blam I forgot to post (repost)
LOD test-https://turbowarp.org/492513631?stuck&offscreen&interpolate
light probe test-https://turbowarp.org/527466394?fps=60&stuck&clones=Infinity
tick batch/buffer test(with prediction)-https://turbowarp.org/527467134?fps=60&stuck&clones=Infinity
Next up
This one hurts
Experimenting with planar global illumination in unreal engine 5. (not screen space, lumen, or rtx)
Does anyone know any good depenetration algorithms I have tried and failed. https://scratch.mit.edu/projects/866654399/
OCTOBER 13 2026
I have been experimenting with verlet physics for some time and recently though I would try to test a full verlet vehicle. Results are fantastic though for some reason its og d7. sorry https://turbowarp.org/745724736?interpolate&hqpen
SGI-STRIKE REMASTERED - WEAPON DEMO
Screen space grass=infinite grass
Basic, configurable, and trainable neural network free for various uses. https://turbowarp.org/722616262?fps=60&hqpen&stuck&limitless
First Shockwave 2 project ever has been remade.
Test to make efficient 3D physics using verlet integration. Can potentially do cloth and rope sims. (no collision yet) https://scratch.mit.edu/projects/850207918/










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