Game
Black Shadow (build 48)
16 years ago

Some touch ups, all new levels coming


So I decided to redo the levels again…this will be the fourth time. The biggest reason is that larger levels can cause slow downs on less-powerful machines(netbooks), also the map is composed of rectangles and squares, which make lining up rooms tricky.

So I decided to down scale levels to a set size of 480x480 from 640x640 which also got as big as 1280x1280 and varients.

Two benifits of streamlining levels will be easy link ups and much more consistant game speed throughout.

Also some small bugs are being fixed, one involving being under water and under platforms.

If you have any suggestions or additions you’d like to see in the upcoming revision let me know.

I do plan on adding two-three more attack types and finally implement magic attacks/abilities.



0 comments

Loading...

Next up

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Successful landing

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Shadow The Hedgehog X pixel art

Family band complete!

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

What you all think