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7
7 hours ago

Some UI shown off in character creation. I was going to use the profile frames for items but I'm starting to feel irritated with how little space they leave for the item icon...




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Ouiki... complete

I went into this project thinking "I have learned so much, now I can make whatever I want" and now I have learned so much about texturing and modelling environments I want to start it over... so the cycle continues https://www.youtube.com/watch?v=RgVzT86fzD0&list=PLTmomcjY1VRx8N…

I will be setting up a Patreon soon where all my assets will be available CC0 for any patrons at the $15 tier. I am curious if anyone is interested in that. And if so, what kinds of assets would you like? I may also put up tutorials, if there is interest.

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

The clock for #Nightdark, almost finished. I need to find a way to squeeze in moon phases and weather events. The song is Cloud Spires from Spyro 3!!! やっと!!

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

There is a bit of a war going on while you farm. Your tower is the one the character is at. Up from your farm some ways, there is a factory they are fighting over. Now just to implement the combat and spawning rules when they get within 100 units...

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

This is me from the future saying that hair is fun to model but not to texture. I must now return to my time