Next up
Yes the game still in active development, no I'm not dead (yet)
Quick update here jut for you guys I'm constantly working on it, I'm rewritting all the world rendering stuff to work with the new mission pack system implemented earlier.
Also I will redone some of the og maps to be fair to play.
Heyo! So I've be working on this for like 2 weeks now and the demo with some levels and testing stuff for mobile is close to be finished. Here's a quick video showing the game play, also check the game source if you want: https://github.com/itzKiwiSky/TheDeepEnd
The list for mission selection is partially complete, in this list you can select a pack of maps to play and get rewards with it. These rewards maybe can be used in the future exploration mode. The code is now on the github if you want take a look.
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
Level selection menu with sprites :D
We're cooking bois :3
The deep end demo is released, the windows is the most stable platform, but I can't guarantee the same for linux or mac. I'm looking for testers on these platforms so fix all the issues asap. Anyway hope you have fun guys :3
Seal Island Intro! For #ScreenshotSaturday!














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