Next up
Here we go, the first iteration of the new menu/splash screen (the changes is on the github rn)
The list for mission selection is partially complete, in this list you can select a pack of maps to play and get rewards with it. These rewards maybe can be used in the future exploration mode. The code is now on the github if you want take a look.
Yes the game still in active development, no I'm not dead (yet)
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
@penusbmic ![]()
is a Jolter to Watch and the Worlds Okayest Dad That Pixels! Follow @penusbmic
![]()
before the quest ends on November 25 and you'll get Coins!
We're cooking bois :3
The deep end demo is released, the windows is the most stable platform, but I can't guarantee the same for linux or mac. I'm looking for testers on these platforms so fix all the issues asap. Anyway hope you have fun guys :3
Quick update here jut for you guys I'm constantly working on it, I'm rewritting all the world rendering stuff to work with the new mission pack system implemented earlier.
Also I will redone some of the og maps to be fair to play.
Guys! the game now have Gamejolt API integration, I'm woking on it to make it more polished and less buggy but I'm proud that this thing is actually working
















0 comments